Posts in 2020
MUVR Native Video Optimization
Tuesday, March 03, 2020 in Blog
Xporpoise controls now dynamically adjust to resolution of active window and headphone play/pause button to click. Took writing a native modules, but is still cross platform and cross architecture. pic.twitter.com/QbGWeSnOsr β π ‘π π π ¨ (@_mattata) β¦
MUVR Native Window Dimensions
Sunday, March 01, 2020 in Blog
Handling for dynamic window resizing incoming. pic.twitter.com/H7x5rNAEq0 β π ‘π π π ¨ (@_mattata) March 1, 2020 Handling for dynamic window resizing incoming.
MUVR Tweet Demo
Monday, February 17, 2020 in Blog
Hi from vr β π ‘π π π ¨ (@_mattata) February 17, 2020 Hi from vr
MUVR Native Boopclick Demo
Monday, February 17, 2020 in Blog
Multiporpoise - Desktop Applications in VR on any mobile device with inline headphone play/pause button to click. https://t.co/tB1Y552YsS pic.twitter.com/OSLTPAyRPR β π ‘π π π ¨ (@_mattata) February 17, 2020 MUVR - Desktop Applications in VR on any β¦
Headphone Input Development
Sunday, February 16, 2020 in Blog
Inline button bubbles outside of audio element and pauses the frigging video streams &$@&$##!!! pic.twitter.com/DwXZAoiDsY β π ‘π π π ¨ (@_mattata) February 16, 2020 Inline button bubbles outside of audio element and pauses the frigging β¦
Headphone Input
Sunday, February 16, 2020 in Blog
Inline play/pause button is now a mouse clicker for VR project. No special APIβs for this one, just had to find the right solution. I DID IT! BEER TIME! pic.twitter.com/HeCrVVUNEz β π ‘π π π ¨ (@_mattata) February 17, 2020 Inline play/pause button β¦
Camera Input Development
Saturday, February 15, 2020 in Blog
Spent multiple days working on camera based boopclick, hit a wall, realize almost no headsets even have a slot for the camera to see anything. They DO have slots for headphone jacks which I can trigger on inline play/pause buttons. Been thinking β¦
Boopclick Development
Friday, February 14, 2020 in Blog
Automatic camera white balance is making this more difficult than it needs to be pic.twitter.com/gAbT2ZkFFD β π ‘π π π ¨ (@_mattata) February 14, 2020 Automatic camera white balance is making this more difficult than it needs to be
MUVR Video Resolutions
Thursday, February 13, 2020 in Blog
Guess I'm typing all of these out pic.twitter.com/llr1JhRiUl β π ‘π π π ¨ (@_mattata) February 13, 2020 Guess Iβm typing all of these out
WebRTC FPShooter Demo
Wednesday, February 12, 2020 in Blog
This video is a screen capture from my iPhone while Iβm wearing the headset and playing with mouse+keyboard. This is what I see! Hopefully twit video compression doesnβt embarrass me, but this is where the project is at and Iβm SUPER happy with it. β¦