WebGL Lens Distortion
Realtime lens distortion is working. No observable FPS degradation when using webGL, but I may move it to a webworker to prevent waits. Lets get this webGL distortion into the VR headset this morning! pic.twitter.com/ofVpl08FlM
— 🅡🅔🅜🅨 (@_mattata) May 9, 2020
Realtime lens distortion is working. No observable FPS degradation when using webGL, but I may move it to a webworker to prevent waits. Lets get this webGL distortion into the VR headset this morning!